Jakarta, October 17, 2023 – Agate International (“Agate”), the largest technology and game developer company in Indonesia and a key player in Southeast Asia, is participating in the Indonesia-Europe Business Forum (IEBF) 2023, a forum organized by the Ministry of Foreign Affairs of the Republic of Indonesia to bring together business people, government officials, and other relevant stakeholders from Indonesia and countries in the European region taking place on October 17-18, 2023 in Jakarta. Themed “Optimizing Indonesia-Europe Business Opportunities to Support Sustainable and Inclusive Economic Development”, the forum aims to increase the value of trade and investment, as well as explore opportunities and expand collaboration between the Indonesian and European business sectors.

Agate has long been recognized as a pioneer in the gaming industry in Indonesia and is now strengthening its presence in the global market, specifically in Europe. Agate has also succeeded in creating outstanding gaming experiences and has gained international recognition for its high-quality works. Agate’s success is also reflected in its collaboration with PQube, an international publisher based in the UK, through the development of a groundbreaking Intellectual Property (IP) in the global gaming industry, Valthirian Arc. This game sequel is an Indonesian IP that has thrived more than a decade in the gaming industry and has successfully worked in the global market, selling more than US$1 million.

Taking part at the IEBF 2023, Agate expects to expand its business network, forge strategic partnerships, and open up new investment opportunities in the European market. Shieny Aprilia, Co-Founder and CEO of Agate, represented the Video Games & Productions sector in the Business Pitching session alongside a cross-section of other sectors, sharing Agate’s latest achievements and innovations, providing insights into the future of the technology and gaming industry, and explaining how Agate is leading the market with its innovative approach.
“We are excited to participate in IEBF 2023 in supporting the government’s efforts to continue developing inclusive and sustainable economies. This aligns with our global expansion strategy, including exploring opportunities in the European gaming market. Through collaboration and innovation, we are committed to delivering a memorable gaming experience to players worldwide, especially through partnerships with industry players in the European region. This forum is an opportunity for Agate to expand our reach, build strategic partnerships, and envision a better future for the Indonesian gaming industry on the global stage,” said Shieny Aprilia, Co-Founder and CEO of Agate.

According to Newzoo, 2023 is a year of return to growth for the gaming industry where the global gaming market is projected to reach a total revenue of $187.7 billion marked by a growth of +2.6% compared to the previous year which was a corrective year for the gaming market after the pandemic. Mobile games dominated the market share at 40% with a value of $92.6 billion, followed by consoles at 30%, PC at 20%, and PC browsers at 1%. This year, there were 3.09 billion active gamers worldwide, representing 38% of the total global population, with nearly 1.5 billion gamers in Asia. Globally, the mobile gaming platform leads strongly over other gaming platforms, with Role Playing Games (RPG) as one of the favorite genres of gamers in the world offering immersive and interactive storytelling experiences. Agate believes with the right development partners and marketing strategies, RPG games represent a great investment opportunity in a growing market.
Agate sees the gaming industry ecosystem in Indonesia continuing to grow with the presence of a strong gaming community and full support from the government. Agate believes it is on the right track to elevate the gaming industry in the country to a higher level. Collaboration between developers, players and the government is key to Agate’s success in providing the best gaming experience for gamers in the global market.



